Whats up everybody! My identify is Giuliano Bellini, however I'm greatest recognized on-line as GyulyVGC. I wrote in VGC17, which you’ll be able to learn up on right here!
I’ve determined to write down one other group report to offer a shout out to a group that was typically under-appreciated through the Solar Collection, however that I feel holds large potential if used properly. I'm speaking concerning the staff based mostly on the core Nightfall Mane Necrozma and Kyogre! I’ve not solely collected 147 CP, profitable a Mid-season Showdown, however I’ve additionally made TOP eight inside the Worldwide Problem of November, with a ultimate rating of 1827 factors
On this report, we will even be Teaming Course of
Teambuilding Course of
Within the team-building part, I made a decision to start my workforce with my scarfed Kyogre; this being the pokemon I fell in love with the primary two of its unbelievable Offensive potential. The second slot in my group was instantly taken by Nightfall Mane Necrozma, a choice I made the second I noticed the superb synergy the 2 had.
On the similar time time, Nightfall Mane Necrozma is a wonderful matchup towards Grass-type Pokémon corresponding to Kartana, Ferrothorn, and Amoonguss which might be threats to Kyogre. He’s additionally top-of-the-line Pokémon in its entirety with its capability to battle Xerneas, which additionally boosted injury from the particular assaults launched by Kyogre
I additionally immediately favored Necrozma due to the truth that it gave me the likelihood to make use of my groups in two alternative ways. The primary one at “quick mode” that noticed me utilizing the Scarfed Kyogre alongside Ludicolo, who together with his Swift Transfer has double the velocity in Rain. Nightfall Mane.
On this notice, I added to the group, to Pokémon that instantly asserted himself with nice imposed power within the metagame of VGC 19. Plus, this implies sluggish a part of the workforce that was being completed by the Nightfall Mane / Incineroar duo, extraordinarily lacked the power to Intimidate. It isn’t attainable to wreck any opposing. Due to this, I gave the fifth spot in my workforce to Lurantis. Lurantis is a Pokémon that makes use of its Opposite Potential to finish the annoying and repetitive change in / change out that, in the identical time, cannot deal nice injury with Superpower.
By this level, I had completely no concept what Pokemon can be my selection for slot quantity six.
The primary candidate I stated to finish my staff was Tapu Koko, however I didn’t need to be any higher, and that was not notably helpful in any sort of matchup.
Thus, I attempted to switch him with a Riolu. It looks like it's a actuality, however it's not nearly the identical factor. @ Focus Sash
EVs: 252 HP / four Atk / 252 Spe
IVs: zero SpA
– Comply with Me
– Rain Dance
– Serving to Hand
Because of his Prankster Means, Riolu was capable of re-direct the opposing Incineroar's Pretend Out utilizing Comply with Me. might shock the eventual change within the try and arrange Solar with the Drought capacity.
This Riolu is a wonderful help for the Scarfed Kyogre as a result of it will possibly increase his assault with Serving to Hand. Not solely that, it may possibly additionally impede the opponent's potential to make use of Bodyguard effectively towards a transfer transfer (reminiscent of Water Spout, dealt by my Kyogre) because of the Feint transfer.
Though I like Riolu quite a bit, I figured this model of the workforce was higher to play in BO1. Because of this, I substituted him with Tapu Lele; from the second I knew that Tapu Lele's strikes can be apt to blocking these.
Staff in Depth
Hyperlink to Paste
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Kyogre @ Selection Scarf
EVs: 252 SpA / four SpD / 252 Spe
IVs: zero Atk
– Water Spout
– Ice Beam
Like I've beforehand talked about, the primary Pokémon on my staff is the basic Scarfed Kyogre. The one small, peculiar change is the Scald transfer instead to Origin Pulse, to have the ability to injury opposing Pokémon even when they’ve used Bodyguard- to maneuver to the Pokémon within the meta, reminiscent of Solgaleo, Lunala or Stakataka.
The moveset of my Kyogre is fairly normal, and I don’t assume that there’s any want to point out calcs; it's fairly apparent to all of us that this Pokémon has nice offensive energy.
Necrozma-Nightfall-Mane @ Weak spot Coverage
Capability: Prism Armor
EVs: 244 HP / 112 Atk / 76 Def / 76 SpD
IVs: zero Spe
– Trick Room
– Sunsteel Strike
– Photon Geyser
Now we're as much as the star of the staff, a powerful Pokémon when it comes to bulkiness. Nightfall-Mane Necrozma turns into much more spectacular with Weak spot Coverage (19659003) For my part, Nightfall Mane is the right Pokémon, being the unison between totally different stats wall, setter and sweeper abruptly; It's virtually like having three Pokémon in a single.
This unfold was made in a strategy to permit Nightfall Mane to outlive Yvetal's Foul play with Black Glasses, or Timid Lunala's Moongeist Beam. I’ve to outlive.
Courageous nature and zero IV in velocity permits Nightfall Mane to outspeed as many Pokémon as potential beneath Trick Room.
- 112+ Atk Nightfall Mane Necrozma Sunsteel Strike Vs. four HP / zero Def Xerneas: 206-246 (101.9 – 121.7%) – assured OHKO
- +2 112+ Atk Nightfall Mane Necrozma Photon Geyser Vs. 252 HP / zero Def Kyogre: 216-255 (104.three – 123.1%) – assured OHKO
- 252+ SpA Kyogre Water Spout (150 BP) Vs. 244 HP / 76 SpD Nightfall Mane Necrozma in Rain: 153-180 (75.three – 88.6%) – assured 2HKO
- Black Glasses Darkish Aura Yveltal Foul Play Vs. 244 HP / 76 Def Prism Armor Nightfall Mane Necrozma: 172-204 (84.7 – 100.four%) – 6.three% probability to OHKO
- 252 SpA Selection Specs Lunala Moongeist Beam Vs. 244 HP / 76 SpD Prism Armor Nightfall Mane Necrozma: 172-204 (84.7 – 100.four%) – 6.three% probability to OHKO
- 252+ Atk Selection Band Groudon Precipice Blades Vs. 244 HP / 76 Def Prism Armor Nightfall Mane Necrozma: 162-190 (79.eight – 93.5%) – assured 2HKO
- -1 252+ Atk Groudon Precipice Blades Vs. 244 HP / 76 Def Prism Armor Nightfall Mane Necrozma: 72-85 (35.four – 41.eight%) – assured 3HKO
Incineroar @ Figy Berry
EVs: 236 HP / 156 Atk / 52 Def / 60 Sp.Def
IVs: zero Spe
– Pretend Out
– Flare Blitz
– Knock Off
Incineroar is probably the most used Pokémon so far in VGC19, and seems in virtually each sort of workforce. This isn’t a nasty concept to be a staff like this, that must be supported from the transfer.
This Incineroar is minimal Velocity to have the ability to use Different varieties of groups.
Often it’s a drawback that may not be prevented. Xerneas, however this workforce is a solution to Xerneas with the presence of Necrozma. This specific unfold permits you to survive Precipice Blades from a max Assault Groudon with life orb at -1. Koko in Electrical Terrain, and ensures on the similar time the OHKO of Kartana within the Rain with Flare Blitz.
The strikes is commonplace, even when instead of U -Flip I used Roar. I made a decision to make use of U-Flip on the finish as a result of it makes the staff extra unpredictable, permitting, for instance, to modify in of Kyogre unexpectedly, or bringing in Lurantis that may put the opponent right into a troublesome place.
Offensive calcs  156+ Atk Incineroar Flare Blitz Vs. 84 HP / four Def Kartana in Rain: 148-180 (102 – 124.1%) – assured OHKO
- -1 252+ Atk Life Orb Groudon Precipice Blades Vs. 236 HP / 52 Def Incineroar: 166-198 (83 – 99%) – assured 2HKO after Figy Berry restoration
- 252 SpA Selection Specs Tapu Koko Thunder Vs. 236 HP / 60 SpD Incineroar in Electrical Terrain: 175-207 (87.5 – 103.5%) – 18.eight% probability to OHKO
Lurantis @ Aguav Berry
EVs: 252 HP / 252 Atk / four SpD
IVs: zero Spe
– Leaf Blade
– Knock Off
Lurantis is the MVP of the workforce as a lot as Nightfall Mane Necrozma. With the assistance of the workforce within the area with the assistance of Superpower places my opponent in a very troublesome place.
Lurantis has good synergy with the opposite elements of the workforce comparable to Kyogre and Groudon, who might threaten my Incineroar and Necrozma. On prime of that, he might be tremendous efficient.
Identical to Incineroar and Necrozma, Lurantis has minimal Velocity to make the most effective use of being within the Trick Room. As an alternative, I've invested in Assault to ensure a excessive probability to OHKO Kyogre with Leaf Blade, and Incineroar with Superpower at +1 assault.
This workforce could be very typically used with Amoonguss or Tsareena as an alternative of Lurantis, however personally I feel This can be a higher shot from an extended shot. With out Lurantis, within the common, have much less offensive precision.
- +1 252+ Atk Lurantis Superpower Vs. 236 HP / 52 Def Incinerar: 200-236 (100 – 118%) – assured OHKO
- 252+ Atk Lurantis Leaf Blade Vs. four HP / zero Def Kyogre: 158-188 (89.7 – 106.eight%) – 43.eight% probability to OHKO
- -1 156+ Atk Incineroar Flare Blitz Vs. 252 HP / four Def Lurantis: 138-164 (77.9 – 92.6%) – assured 2HKO
- +2 252 SpA Fairy Aura Xerneas Dazzling Gleam Vs. 252 HP / zero SpD Lurantis: 150-177 (84.7 – 100%) – 6.three% probability to OHKO
Ludicolo @ Life Orb
Means: Swift Swim
EVs: four HP / 252 SpA / 252 Spe
IVs: zero Atk
– Pretend Out
– Ice Beam
– Grass Knot
After having talked concerning the Pokémon who makes use of Trick Room, we will now transfer onto Ludicolo. When alongside Rain Kyogre, Ludicolo is ready to double up his Velocity, and on this mode provides the workforce an alternate sort of Velocity management
Enjoying this staff, I observed that the lead Kyogre / Ludicolo, regardless of seeming like it’s typically preaching and being in a troublesome spot.
Ludicolo helps Kyogre with Pretend Out, they usually grow to be a really formidable combo. Life Orb Ludicolo’s Scald in Rain is ready to deal good injury to nearly all of the metagame earlier than the opposing Pokémon can deal injury, as he isn’t recognized for his good defensive stats.
The primary position of Ludicolo on this workforce just isn’t actually to be Kyogre’s companion as a lot as it’s to go towards the opposing Kyogre that might in any other case OHKO Pokémon like Necrozma and Incineroar.
I’d even say that opposing Kyogres outdoors of Trick Room are the most important drawback for this staff, a lot in order that it turns into staple to take Ludicolo as a lead if there’s a Kyogre in staff preview.
Tapu Lele @ Focus Sash
Potential: Psychic Surge
EVs: 252 SpA / four SpD / 252 Spe
IVs: zero Atk
Lastly, the final Pokémon on our team- Tapu Lele.
Substituting Rioliu within the workforce, Tapu Lele is ready to not solely cease precedence assaults that may be a menace to my Scarfed Kyogre, however can even higher the matchup towards Yveltal, that was one of many major weaknesses in earlier variations of my staff.
The set of this Tapu Lele is normal, however for a very long time (together with the IC in November), I used a barely totally different model with Ally Change instead of Taunt, as to help Necrozma in establishing Trick Room. This was simply in case I realised my opponent was going to double goal Nightfall Mane to take him down on the primary flip. Enjoying many matches nevertheless, I realised that I wasn’t utilizing Ally Change as a lot as I assumed I might, and on account of this I switched it for Taunt to raised my matchup towards Smeargle and Amoonguss.
As I’ve beforehand said on this report, the distinctiveness that makes my staff legitimate and versatile are the various choices for Velocity management, that greater than something in a better of three can displace the opponent and convey us to victory.
Moon Collection Evaluation of Workforce
On this conclusion nevertheless, I’d like to pay attention particularly on the potential that this squad can have (or not have) within the Moon Collection. The primary large event in Moon collection, the Rise of the Moon Problem, organised by @zeldaVGC, appears to vow an excellent future for this staff, as this workforce was capable of win the event within the arms of @JonoTV2000.
No matter these outcomes, I’m reluctant to confess that this workforce might not take pleasure in probably the most success within the subsequent couple of months when the Z transfer format is introduced- it’s a level towards Nightfall Mane Necrozma, an necessary pillar for this staff.
Because the metagame progresses, we will hope that they maintain up the identical means they did at first of the Moon collection.
Listed here are some calcs that higher present how Necrozma might endure after the format modifications:
- 252+ Atk Groudon Tectonic Rage (190 BP) vs. 244 HP / 76 Def Prism Armor Nightfall Mane Necrozma: 229-270 (112.eight – 133%) — assured OHKO
- 252 SpA Lunala Menacing Moonraze Maelstorm vs. 244 HP / 76 SpD Prism Armor Nightfall Mane Necrozma: 229-271 (112.eight – 133.four%) — assured OHKO
- 252+ SpA Kyogre Hydro Vortex (200 BP) vs. 244 HP / 76 SpD Nightfall Mane Necrozma in Rain: 271-319 (133.four – 157.1%) — assured OHKO
- 252+ SpA Palkia Hydro Vortex (185 BP) vs. 244 HP / 76 SpD Nightfall Mane Necrozma in Rain: 252-297 (124.1 – 146.three%) — assured OHKO
- 252 SpA Darkish Aura Yveltal Black Gap Eclipse (160 BP) vs. 244 HP / 76 SpD Prism Armor Nightfall Mane Necrozma: 238-280 (117.2 – 137.9%) — assured OHKO
The group might have much less to have fun because the Solar Collection has lately ended, however might nonetheless have a good quantity of success with a bulkier Necrozma and Incineroar supported with Snarl.
I depart you with hyperlinks to the Showdown and the QR codes of the PGL, in addition to the redacted model for the Moon Collection by Jonathan Marton.
For another questions, curiosities or bits of recommendation, don’t hesitate to contact me by way of Twitter (@GyulyVGC) -I’m very happy to reply.
Till subsequent time, pleased Moon Collection to everybody! 😀
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